Thanks to all the positive feedback for SOBAD, I’m continuing to develop it. Here’s where you can play the development build: http://naxarad.com/SOBAD/. When the Ludum Dare voting is over, I’ll update the itch.io page too.
And here is the changelog so far:
Destroying towers now adds big minion to team. (both teams)
New particle effects and sounds for PowerShot, Heal, and Realign.
PowerShot is now active ability. Also, now only affects enemy minions.
Added another center lane tower.
Increased turn rate and acceleration of player - more natural feel for players familiar with genre.
Better hitboxes for click-targetting minions and structures.
Minions now spawn in waves.
Killing towers empowers the next enemy minion wave.
Fountains made larger.
Fountain and tower hit distance normalized for size.
Tree spawning removed.